Unreal5 PCG Crowd Metahuman

Using the powerful Procedural Content Generation (PCG) in Unreal 5, a Blueprint (BP) is created to generate a metahuman crowd by spline. It comes with an animation offset and a crowd reaction trigger box.

Blender to Unreal : procedure materials

Procedural materials are generated and channel packing masks are integrated into a single texture. This texture is then used in Unreal with layered materials, which saves memory as only one texture per object is needed.

Unreal4
cinematic/tech art demo

I made cinematic by UE4 sequencer, and utilize free asset from market place and mixamo. It also has tech art breakdown  with some custom material, post processing, houdini vertex animation

Film Reel

Character FX production work in Dreamworks Animation/Sony Imageworks, responsible for shot work, build cloth/hair setup, tool development

Unreal5
crowd procedure animation demo

This demo showcases some concepts for procedural solutions for crowd animation.

Houdini/Unreal4 procedure terrain

Using Houdini to create HDA for terrain, which give flexibility to procedurally change the props scatter in unreal engine, also can have nice layer material apply.

Houdini to Unreal5
1D blendspace vertex animation

Seamlessly blending between three animation which gives much cheaper performance

Houdini tool for Unity demo

Procedure generation and Houdini HDA setup

Livici (live and virtual circus)

Unreal Engine multiplayers, VR, VFX, performance optimization, pixel streaming

Sensorium virtual DJ show

Unreal Engine multiplayers, VFX, Lighting, material, performance optimization, blueprint, VFX

Sean Kozak live DJ show

Unreal Engine multiplayers, VR, VFX, live mo-cap, video/audio streaming

Marvel Realm of Champions

Unity, Character pipeline, tech anim, VFX, Maya,Motion builder,Houdini tool

LiviCi Short VR Demo

I responsible for developing VR menu, customized avatar system, and performance optimization in Unreal Engine

Solo indie Game Reel (Unity, iOS, Android)

Solo developed in Unity, published in AppStore and Google Play

Hair/Cloth/Fur Reel (student)

Hair/Cloth simulation, Groom, Procedure Animation, Muscle simulation

Rigging Reel (student)

Personal facial/mechanical rigging demo

Generalist Reel (student)

Modeling, texturing, rigging, animation, lighting, compositing